PTO WEEKLY UPDATE

September 18, 2026

 

Here’s what’s happening at Windsor Farm!

CLUB REGISTRATION IS OPEN!

Windsor Farm is excited to offer six weeks of after-school clubs for students in grades K–5! Our clubs provide opportunities for students to explore new interests, learn new skills, and have fun with friends.

 

Each student will be permitted to select one club this session.

  

REGISTER FOR CLUBS

 

What You Need to Know About After-School Clubs

Club Schedule

Clubs will meet every Thursday from October 1 through November 5, 2026 (six weeks). Students will be dismissed directly to their assigned clubs at the end of the school day. All club activities will conclude at 3:45 p.m.

Registration

Each student may register for one club per session to help give as many students as possible the opportunity to participate. Clubs are open to students in the designated grade levels, and space is limited. You must have an account through the PTO website to register. Once logged in, you can register here: Fall Club Registration
You will fill out a registration form for each student. Once you register, the form will disappear from your account. If you have any issues with registration, please contact clubs@windsorfarmpto.com 

Free for All Eligible Students

Our school-sponsored clubs are completely FREE! There is no cost to participate.

Arrival & Dismissal
  • Students will be dismissed directly to their assigned clubs at the end of the school day.
  • Clubs end at 3:45 p.m. Students must be picked up promptly by a parent or responsible caregiver.
  • Students enrolled in the Y will be released directly to the Y program after their club unless other arrangements have been requested.
Powered by Our School Community

Our after-school clubs are made possible by dedicated volunteers, teachers, and administrators who generously give their time to create enriching experiences for our students. We appreciate your kindness, patience, and support as we work together to make these programs possible!

A Note About Other Clubs

Dance Team, SeaPerch, Drama Club, Battle of the Books, and Yearbook Club will have separate registration processes. Additional information about these programs will be shared at a later date.

 

Want to learn more? Head to www.windsorfarmpto.com/clubs

What's up with all these FUN-Raiser events?

We’re wrapping up the FUN-Raiser with a week of class challenges, a family night at O’Loughlin’s, and a final donation deadline on October 9. Then we’ll celebrate with a week of surprises leading up to ’90s Day and the October 16 assembly!

 

October 2: Student Assembly

Students will have an in-school assembly where they’ll learn about the FUN-Raiser, the raffle prizes, and what it takes to slime Mr. Kling!

October 5–9: The FINAL WEEK

Each school day has a new challenge. Only donations made for that day’s challenge count toward its prize.

  • Monday, October 5 — More the Merrier Monday: Most donations of $5 or more
  • Tuesday, October 6 — Ten-Dollar Tuesday: Most $10 donations
  • Wednesday, October 7 — Coast-to-Coast Wednesday: Donations of $5 or more from the most states
  • Thursday, October 8 — Change It Up Thursday: Most money in change
  • Friday, October 9 — Final Push Friday: Most money raised that day

Wednesday, October 7 · 4–9 p.m.: Windsor Farm Takes Over O’Loughlin’s

Families can come out for a fun evening that supports the FUN-Raiser, with the mascot, kid-friendly signature drinks, teacher and staff hostesses, a 50/50 raffle, and a prize wheel.

The 50/50 raffle drawing is at 8:30 p.m. You do not need to be present to win.

Friday, October 9 · 11:59:59 p.m.: The FUN-Raiser Closes

Donations and team standings are final. The overall winning class earns the chance to slime Mr. Kling at the assembly on October 16!

October 12–16: Windsor Farm Time Warp

These events are a surprise for students!

When students return on Monday, they find that Windsor Farm has been transported to 1996. A time machine has appeared, but its return sequence is scrambled. Each day brings another clue: puzzles, floppy disks, a KWWF radio takeover, and teachers who are acting slightly... odd. Students help restore the machine’s power throughout the week. The theme is “You had to be there” because the things they notice become part of Friday’s assembly games!

Friday, October 16: ’90s Day and the FUN-Raiser Assembly

Students dress for the ’90s and play Legends of Windsor Farm at the FUN-Raiser Assembly. Then comes the reveal everyone has been waiting for: the final fundraising total, the winning team, and the sliming of Mr. Kling. The celebration completes the time machine’s return sequence, and Windsor Farm heads back to 2026.

Let's raise the money together and then spend a week making the kind of school memories the FUN-Raiser helps create!